The first half of the video focuses on the 2008 original, with Chi-Wai Lao – who was the concept artist at Visceral who designed the suit – talking about how he landed on the final look for the character, and how that ended up inspiring the art direction of the rest of the game as well. In a newly uploaded video, the focus is squarely on protagonist Isaac Clarke’s iconic suit. In the lead-up to the Dead Space remake’s launch, its developers at Motive Studio have lately revealed a lot about the changes and improvements they’ve made to the game, courtesy of IGN’s ongoing exclusive coverage of the game, and have discussed everything from how specific scenes have been altered and general improvements on the storytelling front to the implementation of the new Intensity Director and changes made to weapons.
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